Real-Time Collision Detection for Deformable Characters with Radial Fields.


Journal

IEEE transactions on visualization and computer graphics
ISSN: 1941-0506
Titre abrégé: IEEE Trans Vis Comput Graph
Pays: United States
ID NLM: 9891704

Informations de publication

Date de publication:
Aug 2019
Historique:
pubmed: 27 7 2018
medline: 27 7 2018
entrez: 27 7 2018
Statut: ppublish

Résumé

Many techniques facilitate real-time collision detection against complex models. These typically work by pre-computing information about the spatial distribution of geometry into a form that can be quickly queried. When models deform though, expensive pre-computations are impractical. We present radial fields: a variant of distance fields parameterised in cylindrical space, rather than Cartesian space. This 2D parameterisation significantly reduces the memory and computation requirements of the field, while introducing minimal overhead in collision detection tests. The interior of the mesh is defined implicitly for the entire domain. Importantly, it maps well to the hardware rasteriser of the GPU. Radial fields are much more application-specific than traditional distance fields. For these applications - such as collision detection with articulated characters-however, the benefits are substantial.

Identifiants

pubmed: 30047884
doi: 10.1109/TVCG.2018.2859924
doi:

Types de publication

Journal Article

Langues

eng

Pagination

2611-2622

Auteurs

Classifications MeSH