Slicing and support structure generation for 3D printing directly on B-rep models.
3D printing
Boundary representation model
Intersection curve
Slicing
Support structure generation
Journal
Visual computing for industry, biomedicine, and art
ISSN: 2524-4442
Titre abrégé: Vis Comput Ind Biomed Art
Pays: Germany
ID NLM: 101759975
Informations de publication
Date de publication:
22 May 2019
22 May 2019
Historique:
received:
17
12
2018
accepted:
14
04
2019
entrez:
3
4
2020
pubmed:
3
4
2020
medline:
3
4
2020
Statut:
epublish
Résumé
Traditional 3D printing is based on stereolithography or standard tessellation language models, which contain many redundant data and have low precision. This paper proposes a slicing and support structure generation algorithm for 3D printing directly on boundary representation (B-rep) models. First, surface slicing is performed by efficiently computing the intersection curves between the faces of the B-rep models and each slicing plane. Then, the normals of the B-rep models are used to detect where the support structures should be located and the support structures are generated. Experimental results show the efficiency and stability of our algorithm.
Identifiants
pubmed: 32240394
doi: 10.1186/s42492-019-0013-x
pii: 10.1186/s42492-019-0013-x
pmc: PMC7099556
doi:
Types de publication
Journal Article
Langues
eng