Using gamification and IoT-based educational tools towards energy savings - some experiences from two schools in Italy and Greece.
Energy awareness
Evaluation
Gamification
Internet of Things
STEM education
Sustainability
Journal
Journal of ambient intelligence and humanized computing
ISSN: 1868-5137
Titre abrégé: J Ambient Intell Humaniz Comput
Pays: Germany
ID NLM: 101538212
Informations de publication
Date de publication:
03 Jan 2021
03 Jan 2021
Historique:
received:
23
06
2020
accepted:
11
12
2020
entrez:
11
1
2021
pubmed:
12
1
2021
medline:
12
1
2021
Statut:
aheadofprint
Résumé
Climate change and the need for sustainable development have become part of our daily lives. In this context, it is crucial to involve the educational community to the discussion, both students and teachers; by increasing awareness about these issues and the ways school communities can contribute to energy savings, we can kick-start a change towards more sustainable practices in our societies. The Green Awareness in Action (GAIA) H2020 research project implemented an IoT-based approach in several European schools for sustainability awareness and energy efficiency, while at the same time aiming for increasing students' digital skills. By using gamification, competitions and IoT-based educational activities, GAIA engaged directly with teachers and students in order to realize energy-saving activities in their environment. We report here on the use of gamification and competition among schools in this context, and how they helped together with IoT-based lab activities to engage students and educators to participate in the project more actively. We provide details on the implementation of GAIA's intervention in specific school settings to showcase our approach. Our findings, backed up by evaluation data and answers to a survey by 30 educators in Greece and Italy, confirm that the inclusion of competition and gamification aspects can significantly increase students' engagement, especially when having groups/schools competing with each other. Moreover, IoT-based educational activities can supplement existing educational activities in interesting ways, with students evaluating positively the experience and educators reporting increased overall student engagement in their class during the intervention period, and, on average, better class performance compared to previous periods.
Identifiants
pubmed: 33425054
doi: 10.1007/s12652-020-02838-7
pii: 2838
pmc: PMC7778577
doi:
Types de publication
Journal Article
Langues
eng
Pagination
1-20Informations de copyright
© The Author(s), under exclusive licence to Springer-Verlag GmbH, DE part of Springer Nature 2021.
Références
Sensors (Basel). 2017 Oct 10;17(10):
pubmed: 28994719
Sensors (Basel). 2018 Feb 10;18(2):
pubmed: 29439414