Pepblock Builder VR - An Open-Source Tool for Gaming-Based Bio-Edutainment in Interactive Protein Design.

3D structure edutainment molecular visualisation protein gaming virtual reality

Journal

Frontiers in bioengineering and biotechnology
ISSN: 2296-4185
Titre abrégé: Front Bioeng Biotechnol
Pays: Switzerland
ID NLM: 101632513

Informations de publication

Date de publication:
2021
Historique:
received: 28 02 2021
accepted: 24 03 2021
entrez: 31 5 2021
pubmed: 1 6 2021
medline: 1 6 2021
Statut: epublish

Résumé

Proteins mediate and perform various fundamental functions of life. This versatility of protein function is an attribute of its 3D structure. In recent years, our understanding of protein 3D structure has been complemented with advances in computational and mathematical tools for protein modelling and protein design. 3D molecular visualisation is an essential part in every protein design and protein modelling workflow. Over the years, stand-alone and web-based molecular visualisation tools have been used to emulate three-dimensional view on computers. The advent of virtual reality provided the scope for immersive control of molecular visualisation. While these technologies have significantly improved our insights into protein modelling, designing new proteins with a defined function remains a complicated process. Current tools to design proteins lack user-interactivity and demand high computational skills. In this work, we present the Pepblock Builder VR, a gaming-based molecular visualisation tool for bio-edutainment and understanding protein design. Simulating the concepts of protein design and incorporating gaming principles into molecular visualisation promotes effective game-based learning. Unlike traditional sequence-based protein design and fragment-based stitching, the Pepblock Builder VR provides a building block style environment for complex structure building. This provides users a unique visual structure building experience. Furthermore, the inclusion of virtual reality to the Pepblock Builder VR brings immersive learning and provides users with "being there" experience in protein visualisation. The Pepblock Builder VR works both as a stand-alone and VR-based application, and with a gamified user interface, the Pepblock Builder VR aims to expand the horizons of scientific data generation to the masses.

Identifiants

pubmed: 34055764
doi: 10.3389/fbioe.2021.674211
pmc: PMC8160467
doi:

Types de publication

Journal Article

Langues

eng

Pagination

674211

Informations de copyright

Copyright © 2021 Yallapragada, Xu, Walker, Tabirca and Tangney.

Déclaration de conflit d'intérêts

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

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Auteurs

Venkata V B Yallapragada (VVB)

Cancer Research @ UCC, University College Cork, Cork, Ireland.
SynBioCentre, University College Cork, Cork, Ireland.

Tianshu Xu (T)

School of Computer Science and Information Technology, University College Cork, Cork, Ireland.

Sidney P Walker (SP)

Cancer Research @ UCC, University College Cork, Cork, Ireland.
SynBioCentre, University College Cork, Cork, Ireland.

Sabin Tabirca (S)

School of Computer Science and Information Technology, University College Cork, Cork, Ireland.
Department of Computer Science, Transylvania University of Braşov, Braşov, Romania.

Mark Tangney (M)

Cancer Research @ UCC, University College Cork, Cork, Ireland.
SynBioCentre, University College Cork, Cork, Ireland.
APC Microbiome Ireland, University College Cork, Cork, Ireland.
iEd Hub, University College Cork, Cork, Ireland.

Classifications MeSH