Perceived realism of haptic rendering methods for bimanual high force tasks: original and replication study.


Journal

Scientific reports
ISSN: 2045-2322
Titre abrégé: Sci Rep
Pays: England
ID NLM: 101563288

Informations de publication

Date de publication:
11 07 2023
Historique:
received: 20 02 2023
accepted: 05 07 2023
medline: 13 7 2023
pubmed: 12 7 2023
entrez: 11 7 2023
Statut: epublish

Résumé

Realistic haptic feedback is a key for virtual reality applications in order to transition from solely procedural training to motor-skill training. Currently, haptic feedback is mostly used in low-force medical procedures in dentistry, laparoscopy, arthroscopy and alike. However, joint replacement procedures at hip, knee or shoulder, require the simulation of high-forces in order to enable motor-skill training. In this work a prototype of a haptic device capable of delivering double the force (35 N to 70 N) of state-of-the-art devices is used to examine the four most common haptic rendering methods (penalty-, impulse-, constraint-, rigid body-based haptic rendering) in three bimanual tasks (contact, rotation, uniaxial transition with increasing forces from 30 to 60 N) regarding their capabilities to provide a realistic haptic feedback. In order to provide baseline data, a worst-case scenario of a steel/steel interaction was chosen. The participants needed to compare a real steel/steel interaction with a simulated one. In order to substantiate our results, we replicated the study using the same study protocol and experimental setup at another laboratory. The results of the original study and the replication study deliver almost identical results. We found that certain investigated haptic rendering method are likely able to deliver a realistic sensation for bone-cartilage/steel contact but not for steel/steel contact. Whilst no clear best haptic rendering method emerged, penalty-based haptic rendering performed worst. For simulating high force bimanual tasks, we recommend a mixed implementation approach of using impulse-based haptic rendering for simulating contacts and combine it with constraint or rigid body-based haptic rendering for rotational and translational movements.

Identifiants

pubmed: 37433815
doi: 10.1038/s41598-023-38201-x
pii: 10.1038/s41598-023-38201-x
pmc: PMC10336052
doi:

Types de publication

Journal Article Research Support, Non-U.S. Gov't

Langues

eng

Sous-ensembles de citation

IM

Pagination

11230

Informations de copyright

© 2023. The Author(s).

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Auteurs

Mario Lorenz (M)

Professorship for Production Systems and Processes, Chemnitz University of Technology, Reichenhainer Straße 70, 09126, Chemnitz, Germany. mario.lorenz@mb.tu-chemnitz.de.
Department of Orthopedics, Trauma and Plastic Surgery, University Hospital Leipzig, Liebigstraße 20, 04103, Leipzig, Germany. mario.lorenz@mb.tu-chemnitz.de.
Division of Macroscopic and Clinical Anatomy, Gottfried Schatz Research Center, Medical University of Graz, Auenbruggerplatz 25, 8036, Graz, Austria. mario.lorenz@mb.tu-chemnitz.de.

Andrea Hoffmann (A)

Chair for Ergonomics and Innovation, Chemnitz University of Technology, Erfenschlager Straße 73, 09125, Chemnitz, Germany.

Maximilian Kaluschke (M)

Chair of Computer Graphics and Virtual Reality, University of Bremen, Bibliothekstraße 5, 28359, Bremen, Germany.

Taha Ziadeh (T)

Haption GmbH, Dennewartstraße 25, 52068, Aachen, Germany.

Nina Pillen (N)

YOUSE GmbH, Florastraße 47, 13187, Berlin, Germany.

Magdalena Kusserow (M)

YOUSE GmbH, Florastraße 47, 13187, Berlin, Germany.

Jérôme Perret (J)

Haption GmbH, Dennewartstraße 25, 52068, Aachen, Germany.

Sebastian Knopp (S)

Professorship for Production Systems and Processes, Chemnitz University of Technology, Reichenhainer Straße 70, 09126, Chemnitz, Germany.
Division of Macroscopic and Clinical Anatomy, Gottfried Schatz Research Center, Medical University of Graz, Auenbruggerplatz 25, 8036, Graz, Austria.

André Dettmann (A)

Chair for Ergonomics and Innovation, Chemnitz University of Technology, Erfenschlager Straße 73, 09125, Chemnitz, Germany.

Philipp Klimant (P)

Professorship for Production Systems and Processes, Chemnitz University of Technology, Reichenhainer Straße 70, 09126, Chemnitz, Germany.

Gabriel Zachmann (G)

Chair of Computer Graphics and Virtual Reality, University of Bremen, Bibliothekstraße 5, 28359, Bremen, Germany.

Angelika C Bullinger (AC)

Chair for Ergonomics and Innovation, Chemnitz University of Technology, Erfenschlager Straße 73, 09125, Chemnitz, Germany.

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