Implementation of exergaming for people with dementia: facilitators, barriers, and recommendations.

Process evaluation dementia e-Health physical activity quality of life

Journal

Aging & mental health
ISSN: 1364-6915
Titre abrégé: Aging Ment Health
Pays: England
ID NLM: 9705773

Informations de publication

Date de publication:
26 Jul 2023
Historique:
medline: 26 7 2023
pubmed: 26 7 2023
entrez: 26 7 2023
Statut: aheadofprint

Résumé

To identify facilitators, barriers, and formulate recommendations for the implementation of exergames for people with dementia (PWD) in day-care centers (DCCs). Within a randomized controlled trial into the effectiveness of exergaming, 73 PWD with their informal caregivers (IC) from 11 DCCs in the Netherlands and two exergame providers participated in a process evaluation. This was a mixed-methods study using focus groups, semi-structured interviews, the Measurement Instrument for Determinants of Innovations, forms for DCC staff, and a short satisfaction questionnaire. We used descriptive statistics for the quantitative outcomes, and thematic analysis for qualitative data. The Medical Research Council guidance for process evaluation was used to identify facilitators and barriers to the implementation, mechanisms of impact, and context. Implementation-related facilitators and barriers were the availability of budget, staff, equipment, instructions, location, and supervision. Mechanisms of impact-related facilitators were experienced positive effects on physical functioning and mobility, cognitive, emotional, and social functioning, and quality of life. Barriers were mainly linked to the need to customize the intervention for each participant. Contextual facilitators were support and enthusiasm from others; barriers were costs and planning. Recommendations by DCC staff involved technical support, instructions, responsibility, location, supervision, planning, and exergaming as a group or individually. Users, IC, and staff positively valued exergaming. We found various facilitators and barriers leading to recommendations for successful implementation. We recommend further research into tailoring exergaming to specific users and contexts, and into usability and cost-effectiveness. This may contribute to further dissemination and implementation of exergaming for PWD.

Identifiants

pubmed: 37493266
doi: 10.1080/13607863.2023.2238259
doi:

Types de publication

Journal Article

Langues

eng

Sous-ensembles de citation

IM

Pagination

1-10

Auteurs

Joeke van Santen (J)

Department of Psychiatry, Amsterdam UMC, Location VUmc, Amsterdam, Netherlands.
Amsterdam Public Health Research Institute, Amsterdam, Netherlands.

Rose-Marie Dröes (RM)

Department of Psychiatry, Amsterdam UMC, Location VUmc, Amsterdam, Netherlands.
Amsterdam Public Health Research Institute, Amsterdam, Netherlands.

Olivier Blanson Henkemans (O)

TNO Healthy Living, Leiden, Netherlands.

Marian Schoone (M)

TNO Healthy Living, Leiden, Netherlands.

Ronald Valk (R)

HilverZorg-Day-Care Center Zonnehoeve, Hilversum, Netherlands.

Annemieke van Straten (AV)

Amsterdam Public Health Research Institute, Amsterdam, Netherlands.
Department of Clinical- Neuro- and Developmental Psychology, Faculty of Behavioural and Movement Sciences, VU University Amsterdam, Amsterdam, Netherlands.

Franka Meiland (F)

Department of Psychiatry, Amsterdam UMC, Location VUmc, Amsterdam, Netherlands.
Amsterdam Public Health Research Institute, Amsterdam, Netherlands.
Department of Medicine for Older People, Gerion, Amsterdam, Netherlands.

Classifications MeSH