A 3-D interactive microbiology laboratory via virtual reality for enhancing practical skills.


Journal

Scientific reports
ISSN: 2045-2322
Titre abrégé: Sci Rep
Pays: England
ID NLM: 101563288

Informations de publication

Date de publication:
04 06 2024
Historique:
received: 01 03 2024
accepted: 30 05 2024
medline: 5 6 2024
pubmed: 5 6 2024
entrez: 4 6 2024
Statut: epublish

Résumé

Virtual Reality (VR) laboratories are a new pedagogical approach to support psychomotor skills development in undergraduate programmes to achieve practical competency. VR laboratories are successfully used to carry out virtual experiments in science courses and for clinical skills training in professional courses. This paper describes the development and evaluation of a VR-based microbiology laboratory on Head-Mounted Display (HMD) for undergraduate students. Student and faculty perceptions and expectations were collected to incorporate into the laboratory design. An interactive 3-dimensional VR laboratory with a 360° view was developed simulating our physical laboratory setup. The laboratory environment was created using Unity with the (created) necessary assets and 3D models. The virtual laboratory was designed to replicate the physical laboratory environment as suggested by the students and faculty. In this VR laboratory, six microbiology experiments on Gram staining, bacterial streaking, bacterial motility, catalase test, oxidase test and biochemical tests were placed on the virtual platform. First-year biomedical science students were recruited to evaluate the VR laboratory. Students' perception of the virtual laboratory was positive and encouraging. About 70% of the students expressed they felt safe using the VR laboratory and that it was engaging. They felt that the VR laboratory provided an immersive learning experience. They appreciated that they could repeat each experiment multiple times without worrying about mistakes or mishaps. They could personalise their learning by concentrating on the specific experiments. Our in-house VR-based microbiology laboratory was later extended to other health professions programmes teaching microbiology.

Identifiants

pubmed: 38834815
doi: 10.1038/s41598-024-63601-y
pii: 10.1038/s41598-024-63601-y
doi:

Types de publication

Journal Article

Langues

eng

Sous-ensembles de citation

IM

Pagination

12809

Subventions

Organisme : International Medical University Internal Research Grant.
ID : IMU 529/2021

Informations de copyright

© 2024. The Author(s).

Références

Makransky, G. et al. Equivalence of using a desktop virtual reality science simulation at home and in class. PLoS ONE 14, e0214944 (2019).
doi: 10.1371/journal.pone.0214944 pubmed: 30973900 pmcid: 6459525
Guzman-Cole, C. & García-Ojeda, M. E. An upper-division, remote microbiology laboratory that blends virtual and hands-on components to promote student success during the COVID-19 pandemic. J. Microbiol. Biol. Educ. 23(2), e00328-21 (2022).
doi: 10.1128/jmbe.00328-21 pubmed: 36061324 pmcid: 9429930
Broadband Commission for Sustainable Development, International Telecommunication Union, UNESCO & United Nations Children’s Fund. The Digital Transformation of Education: Connecting Schools, Empowering Learners. (2020).
Dede, C. Immersive interfaces for engagement and learning. Science https://doi.org/10.1126/science.1167311 (2009).
doi: 10.1126/science.1167311 pubmed: 19119219
Ke, F. Designing and integrating purposeful learning in game play: A systematic review. Educ. Technol. Res. Dev. 64, 219–244 (2016).
doi: 10.1007/s11423-015-9418-1
Southgate, E. Virtual reality in curriculum and pedagogy: Evidence from secondary classrooms. Virtual Real. Curric. Pedag. Evid. Second. Classr. https://doi.org/10.4324/9780429291982 (2020).
doi: 10.4324/9780429291982
Milgram, P. & Takemura, H. Augmented reality: A class of displays on the reality-virtuality continuum. … of Telemanipulator and … 2351, (1994).
Barteit, S., Lanfermann, L., Bärnighausen, T., Neuhann, F. & Beiersmann, C. Augmented, mixed, and virtual reality-based head-mounted devices for medical education: Systematic review. JMIR Serious Games 9, e29080 (2021).
doi: 10.2196/29080 pubmed: 34255668 pmcid: 8299342
Pantelidis, P. et al. Is in-vivo laparoscopic simulation learning a step forward in the undergraduate surgical education?. Ann. Med. Surg. (Lond.) 16, 52–56 (2017).
doi: 10.1016/j.amsu.2017.01.025 pubmed: 28413632 pmcid: 5385388
Chang, Y. M. & Lai, C. L. Exploring the experiences of nursing students in using immersive virtual reality to learn nursing skills. Nurse Educ. Today 97, 104670 (2021).
doi: 10.1016/j.nedt.2020.104670 pubmed: 33264739
Padilha, J. M., Machado, P. P., Ribeiro, A., Ramos, J. & Costa, P. Clinical virtual simulation in nursing education: Randomized controlled trial. J. Med. Internet Res. 21(3), e11529 (2019).
doi: 10.2196/11529 pubmed: 30882355 pmcid: 6447149
Jallad, S. T. & Işık, B. The effectiveness of virtual reality simulation as learning strategy in the acquisition of medical skills in nursing education: A systematic review. Ir. J. Med. Sci. https://doi.org/10.1007/s11845-021-02695-z (2022).
doi: 10.1007/s11845-021-02695-z pubmed: 34227032
Zhao, G., Fan, M., Yuan, Y., Zhao, F. & Huang, H. The comparison of teaching efficiency between virtual reality and traditional education in medical education: A systematic review and meta-analysis. Ann. Transl. Med. 9, 252 (2021).
doi: 10.21037/atm-20-2785 pubmed: 33708879 pmcid: 7940910
Sánchez, J. & Sáenz, M. 3D sound interactive environments for blind children problem solving skills. Behav. Inf. Technol. 25(4), 367–378 (2006).
doi: 10.1080/01449290600636660
Cowan, K., Ketron, S. & Kostyk, A. Using virtual reality to enhance brand experiences: An abstract. Dev. Market. Sci. Proc. Acad. Market. Sci. https://doi.org/10.1007/978-3-030-42545-6_185 (2020).
doi: 10.1007/978-3-030-42545-6_185
Dalgarno, B., Lee, M. J. W., Carlson, L., Gregory, S. & Tynan, B. An Australian and New Zealand scoping study on the use of 3D immersive virtual worlds in higher education. Australas. J. Educ. Technol. https://doi.org/10.14742/ajet.978 (2011).
doi: 10.14742/ajet.978
Kotluk, N. & Kocakaya, S. The effect of creating digital storytelling on secondary school students’ academic achievement, self efficacy perceptions and attitudes toward physics. Int. J. Res. Educ. Sci. 3(1), 218–227 (2017).
Kolb, D. A. Experiential learning: Experience as the source of learning and development, David A. Kolb, Prentice-Hall International, Hemel Hempstead, Herts., 1984. No. of pages: xiii + 256. J. Organ. Behav. 8, (1984).
Ryan, G. V. et al. Learning outcomes of immersive technologies in health care student education: Systematic review of the literature. J. Med. Internet Res. https://doi.org/10.2196/30082 (2022).
doi: 10.2196/30082 pubmed: 35103607 pmcid: 8849255
Takeo, Y., Hara, M., Shirakawa, Y., Ikeda, T. & Sugata, H. Sequential motor learning transfers from real to virtual environment. J. Neuroeng. Rehabil. 18, 1–8 (2021).
doi: 10.1186/s12984-021-00903-6
Plotzky, C. et al. Virtual reality simulations in nurse education: A systematic mapping review. Nurse Educ. Today 101, 104868 (2021).
doi: 10.1016/j.nedt.2021.104868 pubmed: 33798987
de Vries, L. E. & May, M. Virtual laboratory simulation in the education of laboratory technicians–motivation and study intensity. Biochem. Mol. Biol. Educ. 47(3), 257–262 (2019).
doi: 10.1002/bmb.21221 pubmed: 30748084
https://www.labster.com/ .
https://virtuallab.ucdavis.edu/ .
Dunnagan, C. L. et al. Production and evaluation of a realistic immersive virtual reality organic chemistry laboratory experience: Infrared spectroscopy. J. Chem. Educ. 97, 258–262 (2020).
doi: 10.1021/acs.jchemed.9b00705
Wang, A. et al. Iterative user and expert feedback in the design of an educational virtual reality biology game. Interact. Learn. Environ. 30(4), 677–694 (2022).
doi: 10.1080/10494820.2019.1678489
Plass, J. L. et al. Investigating the effectiveness of computer simulations for chemistry learning. J. Res. Sci. Teach. https://doi.org/10.1002/tea.21008 (2012).
doi: 10.1002/tea.21008
Roy, E., Bakr, M. M. & George, R. The need for virtual reality simulators in dental education: A review. Saudi. Dent. J. 29, 41–47 (2017).
doi: 10.1016/j.sdentj.2017.02.001 pubmed: 28490842 pmcid: 5411891
Ng, D. S. et al. Cost-effectiveness of virtual reality and wet laboratory cataract surgery simulation. Medicine 102, e35067 (2023).
doi: 10.1097/MD.0000000000035067 pubmed: 37800761 pmcid: 10552957
https://asuonline.asu.edu/online-degree-programs/undergraduate/biological-sciences-bs/ .
https://online.wsu.edu/online-degrees/biology/ .
https://www.kean.edu/online .
Wu, S.-H. et al. Effect of virtual reality training to decreases rates of needle stick/sharp injuries in new-coming medical and nursing interns in Taiwan. J. Educ. Eval. Health Prof. 17, 1 (2020).
doi: 10.3352/jeehp.2020.17.1 pubmed: 31955547 pmcid: 7054630
Vickerton, P. From lecture halls to zoom links: How can educational theory help us to deliver effective and engaging teaching in an online environment?. Adv. Exp. Med. Biol. 1397, 79–94 (2023).
doi: 10.1007/978-3-031-17135-2_5 pubmed: 36522594
Braun, V. & Clarke, V. Using thematic analysis in psychology. Qual. Res. Psychol. 3, 77–101 (2006).
doi: 10.1191/1478088706qp063oa
Kok, Y.-Y., Er, H.-M. & Nadarajah, V. D. An analysis of health science students’ preparedness and perception of interactive virtual laboratory simulation. Med. Sci. Educ. 31, 1919–1929 (2021).
doi: 10.1007/s40670-021-01364-1 pubmed: 34518785 pmcid: 8425581
Branch, R. M. Instructional Design: The ADDIE Approach. Instructional Design: The ADDIE Approach. https://doi.org/10.1007/978-0-387-09506-6 . (2010).
Melo, M. et al. Do multisensory stimuli benefit the virtual reality experience? A systematic review. IEEE Trans. Vis. Comput. Graph 28(2), 1428–1442 (2022).
doi: 10.1109/TVCG.2020.3010088 pubmed: 32746276
Ma, K. & Hommel, B. The virtual-hand illusion: Effects of impact and threat on perceived ownership and affective resonance. Front. Psychol. 4, 59935 (2013).
doi: 10.3389/fpsyg.2013.00604
Choi, J., Thompson, C. E., Choi, J., Waddill, C. B. & Choi, S. Effectiveness of immersive virtual reality in nursing education: Systematic review. Nurse Educ. 47, E57–E61 (2022).
doi: 10.1097/NNE.0000000000001117 pubmed: 34657101
Hogan, K. & Pressley, M. Scaffolding Student Learning: Instructional Approaches and Issues (Brooklyn Books, 1997).
Ullah, S., Ali, N. & Rahman, S. U. The effect of procedural guidance on students’ skill enhancement in a virtual chemistry laboratory. J. Chem. Educ. 93(12), 2018–2025 (2016).
doi: 10.1021/acs.jchemed.5b00969
Choi, K.-S. Virtual reality wound care training for clinical nursing education: An Initial user study. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (ed. Choi, K.-S.) 882–883 (IEEE, 2019). https://doi.org/10.1109/VR.2019.8797741 .
doi: 10.1109/VR.2019.8797741
Samosorn, A. B., Gilbert, G. E., Bauman, E. B., Khine, J. & McGonigle, D. Teaching airway insertion skills to nursing faculty and students using virtual reality: A pilot study. Clin. Simul. Nurs. 39, 18–26 (2020).
doi: 10.1016/j.ecns.2019.10.004
Chiba, M. & Hamamoto, K. Development of learning support system on auscultation for nurse using virtual reality. In 2018 2nd International Conference on Biomedical Engineering (IBIOMED) (eds Chiba, M. & Hamamoto, K.) 34–38 (IEEE, 2018). https://doi.org/10.1109/IBIOMED.2018.8534826 .
doi: 10.1109/IBIOMED.2018.8534826
Levac, D. E., Huber, M. E. & Sternad, D. Learning and transfer of complex motor skills in virtual reality: A perspective review. J. Neuroeng. Rehabil. 16, 121 (2019).
doi: 10.1186/s12984-019-0587-8 pubmed: 31627755 pmcid: 6798491
Baumann-Birkbeck, L. et al. Can a virtual microbiology simulation be as effective as the traditional wetlab for pharmacy student education?. BMC Med. Educ. 21, 583 (2021).
doi: 10.1186/s12909-021-03000-3 pubmed: 34789233 pmcid: 8596346
Wang, L., Zhang, F. & Xie, H. Application of virtual simulation in clinical skills and operation courses. Front. Med. (Lausanne) https://doi.org/10.3389/fmed.2023.1184392 (2023).
doi: 10.3389/fmed.2023.1184392 pubmed: 38528958 pmcid: 10704473
Crockatt, W. K., Confino, J. E., Kopydlowski, N. J., Jobin, C. M. & Levine, W. N. Comparing skill acquisition and validity of immersive virtual reality with cadaver laboratory sessions in training for reverse total shoulder arthroplasty. JBJS Open Access https://doi.org/10.2106/JBJS.OA.22.00141 (2023).
doi: 10.2106/JBJS.OA.22.00141 pubmed: 37415724 pmcid: 10319363
Yilmaz, R. et al. Nondominant hand skills spatial and psychomotor analysis during a complex virtual reality neurosurgical task-a case series study. Oper. Neurosurg. (Hagerstown) 23, 22–30 (2022).
doi: 10.1227/ons.0000000000000232 pubmed: 35726926
Lee, H. & Han, J.-W. Development and evaluation of a virtual reality mechanical ventilation education program for nursing students. BMC Med. Educ. 22, 775 (2022).
doi: 10.1186/s12909-022-03834-5 pubmed: 36357886 pmcid: 9647745
Kuhn, S. et al. Surgical education in the digital age—Virtual reality, augmented reality and robotics in the medical school. Zentralbl. Chir. 146, 37–43 (2021).
doi: 10.1055/a-1265-7259 pubmed: 33588501 pmcid: 7884202
Postema, R. R., van Gastel, L. A., Hardon, S. F., Bonjer, H. J. & Horeman, T. Haptic exploration improves performance of a laparoscopic training task. Surg. Endosc. 35, 4175–4182 (2021).
doi: 10.1007/s00464-020-07898-6 pubmed: 32875419
Horváth, I. An analysis of personalized learning opportunities in 3D VR. Front. Comput. Sci. 3, 673826 (2021).
doi: 10.3389/fcomp.2021.673826
Yang, X. et al. Pharmacy student’s perceptions, behaviours and attitudes toward virtual reality simulation. Saudi Pharm. J. 31, 14–20 (2023).
doi: 10.1016/j.jsps.2022.11.002 pubmed: 36685300
Marks, B. & Thomas, J. Adoption of virtual reality technology in higher education: An evaluation of five teaching semesters in a purpose-designed laboratory. Educ. Inf. Technol. (Dordr.) 27, 1287–1305 (2022).
doi: 10.1007/s10639-021-10653-6 pubmed: 34257511
Huang, Y. et al. Student perceptions toward virtual reality training in dental implant education. PeerJ 11, e14857 (2023).
doi: 10.7717/peerj.14857 pubmed: 37168535 pmcid: 10166074

Auteurs

Ebenezer Chitra (E)

School of Health Sciences, International Medical University, Kuala Lumpur, Malaysia.

Siti Azreena Mubin (SA)

Asia Pacific University of Technology and Innovation, Kuala Lumpur, Malaysia.

Vishna Devi Nadarajah (VD)

School of Medicine, International Medical University, Kuala Lumpur, Malaysia.

Wong Pei Se (WP)

School of Pharmacy, International Medical University, Kuala Lumpur, Malaysia.

Chew Fei Sow (CF)

School of Medicine, International Medical University, Kuala Lumpur, Malaysia.

Hui Meng Er (HM)

School of Pharmacy, International Medical University, Kuala Lumpur, Malaysia.

Nilesh Kumar Mitra (NK)

School of Medicine, International Medical University, Kuala Lumpur, Malaysia.

Vinesh Thiruchelvam (V)

Asia Pacific University of Technology and Innovation, Kuala Lumpur, Malaysia.

Fabian Davamani (F)

School of Health Sciences, International Medical University, Kuala Lumpur, Malaysia. fabian_davamani@imu.edu.my.

Articles similaires

[Redispensing of expensive oral anticancer medicines: a practical application].

Lisanne N van Merendonk, Kübra Akgöl, Bastiaan Nuijen
1.00
Humans Antineoplastic Agents Administration, Oral Drug Costs Counterfeit Drugs

Smoking Cessation and Incident Cardiovascular Disease.

Jun Hwan Cho, Seung Yong Shin, Hoseob Kim et al.
1.00
Humans Male Smoking Cessation Cardiovascular Diseases Female
Humans United States Aged Cross-Sectional Studies Medicare Part C
1.00
Humans Yoga Low Back Pain Female Male

Classifications MeSH