Virtual Social Interaction in a Multiplayer-Online Video Game Increases Implicit Learning: An EEG Study.
attention
learning
mismatch negativity
social interaction
video game
Journal
Cyberpsychology, behavior and social networking
ISSN: 2152-2723
Titre abrégé: Cyberpsychol Behav Soc Netw
Pays: United States
ID NLM: 101528721
Informations de publication
Date de publication:
21 Jun 2024
21 Jun 2024
Historique:
medline:
21
6
2024
pubmed:
21
6
2024
entrez:
21
6
2024
Statut:
aheadofprint
Résumé
It is well known that social interaction enhances learning processes, improving abilities such as attention and memorization. However, it is not clear whether similar advantages may be obtained even in virtual environments. Here, we investigate whether virtual interactions in a video game, similarly to real-life social interactions, may improve individuals' performance in a subsequent implicit learning task. Twenty-one healthy participants were asked to play a cooperative video game for 20 minutes in three different gaming modalities: alone (
Identifiants
pubmed: 38905139
doi: 10.1089/cyber.2023.0336
doi:
Types de publication
Journal Article
Langues
eng
Sous-ensembles de citation
IM