Examining the applicability of virtual battle space for stress management training in military personnel-A validation study.

cognitive performance simulator stress response validation study virtual battle space

Journal

Stress and health : journal of the International Society for the Investigation of Stress
ISSN: 1532-2998
Titre abrégé: Stress Health
Pays: England
ID NLM: 101089166

Informations de publication

Date de publication:
28 Sep 2024
Historique:
revised: 01 08 2024
received: 17 04 2024
accepted: 30 08 2024
medline: 28 9 2024
pubmed: 28 9 2024
entrez: 28 9 2024
Statut: aheadofprint

Résumé

Military personnel are often exposed to high levels of both physical and psychological challenges in their work environment and therefore it is important to be trained on how to handle stressful situations. The primary aim of this study was to examine whether military-specific virtual battle space (VBS) scenarios could elicit a physiological and subjective stress response in healthy military personnel, as compared to that of a virtual reality height exposure (VR-HE) stress task that has shown to reliably increase stress levels. Twenty participants engaged in two VBS scenarios and the VR-HE during separate sessions, while measurements of heart rate (HR), heart rate variability (HRV), respiration rate, and subjective stress levels were collected. Contrary to our initial expectations, analysis revealed that neither of the VBS scenarios induced a significant stress response, as indicated by stable HR, HRV, and low subjective stress levels. However, the VR-HE task did elicit a significant physiological stress response, evidenced by increased HR and HRV changes, aligning with previous research findings. Moreover, no discernible alterations were detected in cognitive performance subsequent to these stressors. These results suggest that the current VBS scenarios, despite their potential, may not be effective for stress-related training activities within military settings. The absence of a significant stress response in the VBS conditions points to the need for more immersive and engaging scenarios. By integrating interactive and demanding elements, as well as physical feedback systems and real-time communication, VBS training might better mimic real-world stressors and improve stress resilience in military personnel. The findings of this study have broader implications for stress research and training, suggesting the need for scenario design improvements in virtual training environments to effectively induce stress and improve stress management across various high-stress professions.

Identifiants

pubmed: 39340715
doi: 10.1002/smi.3475
doi:

Types de publication

Journal Article

Langues

eng

Sous-ensembles de citation

IM

Pagination

e3475

Informations de copyright

© 2024 The Author(s). Stress and Health published by John Wiley & Sons Ltd.

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Auteurs

Frank P M Schilder (FPM)

Department of Psychiatry, University Medical Centre, Utrecht, The Netherlands.
Brain Research and Innovation Centre, Ministry of Defence, Utrecht, The Netherlands.

Frederique M Withagen (FM)

University of Utrecht, Utrecht, The Netherlands.

Antoin D de Weijer (AD)

Department of Psychiatry, University Medical Centre, Utrecht, The Netherlands.
Brain Research and Innovation Centre, Ministry of Defence, Utrecht, The Netherlands.

Bastiaan Bruinsma (B)

Department of Psychiatry, University Medical Centre, Utrecht, The Netherlands.
Brain Research and Innovation Centre, Ministry of Defence, Utrecht, The Netherlands.

Elbert Geuze (E)

Department of Psychiatry, University Medical Centre, Utrecht, The Netherlands.
Brain Research and Innovation Centre, Ministry of Defence, Utrecht, The Netherlands.

Classifications MeSH