DXR: A Toolkit for Building Immersive Data Visualizations.
Journal
IEEE transactions on visualization and computer graphics
ISSN: 1941-0506
Titre abrégé: IEEE Trans Vis Comput Graph
Pays: United States
ID NLM: 9891704
Informations de publication
Date de publication:
01 2019
01 2019
Historique:
pubmed:
24
8
2018
medline:
31
12
2019
entrez:
24
8
2018
Statut:
ppublish
Résumé
This paper presents DXR, a toolkit for building immersive data visualizations based on the Unity development platform. Over the past years, immersive data visualizations in augmented and virtual reality (AR, VR) have been emerging as a promising medium for data sense-making beyond the desktop. However, creating immersive visualizations remains challenging, and often require complex low-level programming and tedious manual encoding of data attributes to geometric and visual properties. These can hinder the iterative idea-to-prototype process, especially for developers without experience in 3D graphics, AR, and VR programming. With DXR, developers can efficiently specify visualization designs using a concise declarative visualization grammar inspired by Vega-Lite. DXR further provides a GUI for easy and quick edits and previews of visualization designs in-situ, i.e., while immersed in the virtual world. DXR also provides reusable templates and customizable graphical marks, enabling unique and engaging visualizations. We demonstrate the flexibility of DXR through several examples spanning a wide range of applications.
Identifiants
pubmed: 30136991
doi: 10.1109/TVCG.2018.2865152
doi:
Types de publication
Journal Article
Research Support, N.I.H., Extramural
Research Support, Non-U.S. Gov't
Research Support, U.S. Gov't, Non-P.H.S.
Langues
eng
Sous-ensembles de citation
IM
Pagination
715-725Subventions
Organisme : NCI NIH HHS
ID : U01 CA200059
Pays : United States