Using Virtual Reality to Increase Motivation in Poststroke Rehabilitation.
Journal
IEEE computer graphics and applications
ISSN: 1558-1756
Titre abrégé: IEEE Comput Graph Appl
Pays: United States
ID NLM: 9881869
Informations de publication
Date de publication:
Historique:
entrez:
15
3
2019
pubmed:
15
3
2019
medline:
13
7
2019
Statut:
ppublish
Résumé
Virtual reality (VR) applications meet fundamental principles of rehabilitation: intensity, task oriented training, biofeedback, environments rich in stimuli, and motivation, all pivotal factors for the success of rehabilitation programs. This paper describes the development process of a set of VR minigames developed to increase the motivation of stroke patients while performing repetitive upper limb movements.
Identifiants
pubmed: 30869599
doi: 10.1109/MCG.2018.2875630
doi:
Types de publication
Journal Article
Research Support, Non-U.S. Gov't
Langues
eng
Sous-ensembles de citation
IM