Adaptation and Validation of the Scale of Types of Users in Gamification with the Spanish Adolescent Population.
adolescence
game-design
psychometric properties
type of players
Journal
International journal of environmental research and public health
ISSN: 1660-4601
Titre abrégé: Int J Environ Res Public Health
Pays: Switzerland
ID NLM: 101238455
Informations de publication
Date de publication:
10 06 2020
10 06 2020
Historique:
received:
03
05
2020
revised:
04
06
2020
accepted:
05
06
2020
entrez:
14
6
2020
pubmed:
14
6
2020
medline:
11
11
2020
Statut:
epublish
Résumé
The video game has been one of the phenomena with the greatest impact on the entire social fabric, and especially among young people. Therefore, it is essential to understand the interaction between the players and the video game itself. However, few instruments have been designed to assess the types of players in the adolescent population. Therefore, the purpose of this study was to validate the Gamification User Types Hexad Scale for the Spanish adolescent population. The sample of participants consisted of 1345 adolescents between the ages of 13 and 18. To evaluate the psychometric properties of the scale, a confirmatory factor analysis and a multi-group analysis of invariance by sex were performed. The results provide evidence of a valid and reliable six-factor instrument to measure the types of players in the Spanish adolescent population, regardless of their sex.
Identifiants
pubmed: 32532149
pii: ijerph17114157
doi: 10.3390/ijerph17114157
pmc: PMC7312632
pii:
doi:
Types de publication
Journal Article
Research Support, Non-U.S. Gov't
Langues
eng
Sous-ensembles de citation
IM
Déclaration de conflit d'intérêts
The authors declare no conflict of interest.
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