Research on the Design of Interactive Children's Vocal Enlightenment Toys Based on Audiovisual Association Experience.


Journal

Occupational therapy international
ISSN: 1557-0703
Titre abrégé: Occup Ther Int
Pays: England
ID NLM: 9433361

Informations de publication

Date de publication:
2022
Historique:
received: 03 03 2022
revised: 21 03 2022
accepted: 24 03 2022
entrez: 2 5 2022
pubmed: 3 5 2022
medline: 4 5 2022
Statut: epublish

Résumé

This paper examines the characteristics and current situation of children's vocal enlightenment toy design, studies how to design children's verbal enlightenment toys based on audiovisual associative experience, and develops appropriate optimization strategies and approaches. This paper analyzes the theoretical basis involved in design practice, summarizes the generation and concept of audiovisual association and the significance of associative experience for children's vocal enlightenment, explores the application and characteristics of interaction design in children's toys, and summarizes the creation of interactive toys. The triggered form of associative experience is determined according to the physical and mental development characteristics, interaction behavior, and experimental research of children at this stage. By summarizing the typical design elements of existing children's interactive toys with good sales and reputation and designing a questionnaire, the Kano model was used to obtain the design element priorities to guide design practice. We used audiovisual association as an entry point to writing a sound and picture interactive program through processing and the Arduino platform to develop the interactive toys. "Sound fun" is an interactive toy that extracts the characteristics of children's voices to correspond to the changes of picture elements and can provide real-time feedback of dynamic pictures through the user's voice to achieve the purpose of triggering a synesthetic experience. Interaction design applied to toy design is a new direction in terms of traditional toy design, which enhances the interactivity of toys and enhances the user's sense of experience and participation in the use of toys; it can improve the affinity and fun of toys.

Identifiants

pubmed: 35495176
doi: 10.1155/2022/7686818
pmc: PMC9017493
doi:

Types de publication

Journal Article Retracted Publication

Langues

eng

Sous-ensembles de citation

IM

Pagination

7686818

Commentaires et corrections

Type : RetractionIn

Informations de copyright

Copyright © 2022 Quan Bai.

Déclaration de conflit d'intérêts

The author declares no known competing financial interests or personal relationships that could have appeared to influence the work reported in this paper.

Références

J Appl Res Intellect Disabil. 2019 Jul;32(4):942-951
pubmed: 30941883
Disabil Rehabil. 2022 Jan;44(2):282-290
pubmed: 32427005
Comput Inform Nurs. 2020 Dec 4;39(4):221-228
pubmed: 33278078
J Integr Complement Med. 2022 Jan;28(1):60-66
pubmed: 35085015

Auteurs

Quan Bai (Q)

School of physical education and music, Qilu University of Technology (Shandong Academy of Sciences), Jinan, Shandong, China.

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Classifications MeSH