Advertising Games of Chance in Adolescents and Young Adults in Spain.
Adolescents
Advertising
Gambling
Gaming
Videogames
Young adults
Journal
Journal of gambling studies
ISSN: 1573-3602
Titre abrégé: J Gambl Stud
Pays: United States
ID NLM: 9425991
Informations de publication
Date de publication:
Sep 2021
Sep 2021
Historique:
accepted:
31
10
2020
pubmed:
11
11
2020
medline:
20
8
2021
entrez:
10
11
2020
Statut:
ppublish
Résumé
Gambling advertising can influence attitudes and gaming behavior of adolescents and young adults (A&Y). To study the effect of advertising on the attitudes and gaming behavior of a sample of 2887 Spanish A&Y (12-22 years old), by means of a self-report assessment. On average, participants show a weak effect of advertising, however there are great variations, estimating that 11% of A&Y acknowledge being influenced by advertising and 5% recognize being severely affected. Men see themselves more impacted than women, without age differences. Those who play videogames signal a stronger effect of this kind of advertising and although these differences are not substantial in effect size, they reach statistically significance in 12 of the 13 questions assessed. A&Y who showed higher scores indicating problematic use of videogames in the IDGS9-SF, are those who indicate a greater impact of advertising on their attitudes towards gaming, as well as on the way they play or on their intention to play. These results support the idea that videogames can, albeit modestly, predispose engagement in games of chance.
Identifiants
pubmed: 33169222
doi: 10.1007/s10899-020-09988-5
pii: 10.1007/s10899-020-09988-5
doi:
Types de publication
Journal Article
Langues
eng
Sous-ensembles de citation
IM
Pagination
765-778Subventions
Organisme : Ministerio de Economía y Competitividad
ID : PSI2016-75854-P project
Informations de copyright
© 2020. Springer Science+Business Media, LLC, part of Springer Nature.
Références
Abarbanel, B., Gainsbury, S. M., King, D., Hing, N., & Delfabbro, P. H. (2017). Gambling games on social platforms: How do advertisements for social casino games target young adults? Policy and Internet, 9(2), 184–209. https://doi.org/10.1002/poi3.135
doi: 10.1002/poi3.135
Ayuntamiento de Madrid (2017). Centros de enseñanza Infantil, Primaria y Secundaria del municipio de Madrid que imparten enseñanza bilingüeespañol-inglés. Recuperado de: https://www.madrid.es/portales/munimadrid/es/Inicio/Educacion-y-empleo/Educacion/Centros-de-ensenanza-Infantil-Primaria-y-Secundaria-del-municipio-de-Madrid-que-imparten-ensenanza-bilingue-espanol-ingles-Curso-2015-2016?vgnextfmt=default&vgnextoid=52dfe2b5b2c88210VgnVCM1000000b205a0aRCRD&vgnextchannel=6d20c5dee78fe410VgnVCM1000000b205a0aRCRD .
Binde, P. (2009). Exploring the impact of gambling advertising: An interview study of problem gamblers. International Journal of Mental Health and Addiction, 7(4), 541–554. https://doi.org/10.1007/s11469-008-9186-9
doi: 10.1007/s11469-008-9186-9
Binde, P. (2014). Gambling advertising: A critical research review. London: Responsible Gambling Trust. https://doi.org/10.11575/PRISM/9519
Clemens, F., Hanewinkel, R., & Morgenstern, M. (2017). Exposure to gambling advertisements and gambling behavior in young people. Journal of Gambling Studies, 33(1), 1–13. https://doi.org/10.1007/s10899-016-9606-x
doi: 10.1007/s10899-016-9606-x
pubmed: 27034159
Derevensky, J., Sklar, A., Gupta, R., & Messerlian, C. (2010). An empirical study examining the impact of gambling advertisements on adolescent gambling attitudes and behaviors. International Journal of Mental Health and Addiction, 8(1), 21–34. https://doi.org/10.1007/s11469-009-9211-7
doi: 10.1007/s11469-009-9211-7
Dirección General de Ordenación del Juego (2019). Mercado de juego online estatal 2018. Recuperado de https://www.ordenacionjuego.es/es/mercado-juego-online-estatal
Djohari, N., Weston, G., Cassidy, R., Wemyss, M., & Thomas, S. (2019). Recall and awareness of gambling advertising and sponsorship in sport in the UK: A study of young people and adults. Harm Reduction Journal. https://doi.org/10.1186/s12954-019-0291-9
doi: 10.1186/s12954-019-0291-9
pubmed: 30940148
ESTUDES. (2019). Encuesta sobre uso de drogas en enseñanzas secundarias en españa. Madrid: Ministerio de Sanidad, Consumo y Bienestar social.
Forrest, C. J., King, D. L., & Delfabbro, P. H. (2016). The gambling preferences and behaviors of a community sample of australian regular video game players. Journal of Gambling Studies, 32(2), 409–420.
doi: 10.1007/s10899-015-9535-0
Fried, B. G., Teichman, M., & Rahav, G. (2010). Adolescent gambling: Temperament, sense of coherence and exposure to advertising. Addiction Research & Theory, 18(5), 586–598. https://doi.org/10.3109/16066350903428945
doi: 10.3109/16066350903428945
Gainsbury, S. M., King, D. L., Hing, N., & Delfabbro, P. (2015). Social media marketing and gambling: An interview study of gambling operators in Australia. International Gambling Studies, 15(3), 377–393. https://doi.org/10.1080/14459795.2015.1058409
doi: 10.1080/14459795.2015.1058409
Hanss, D., Mentzoni, R., Griffiths, M., & Pallesen, S. (2015). The impact of gambling advertising: Problem gamblers report stronger impacts on involvement, knowledge, and awareness than recreational gamblers. Psychology of Addictive Behaviors, 29(2), 483–491.
doi: 10.1037/adb0000062
Hayer, T., Kalke, J., Meyer, G., & Brosowski, T. (2018). Do simulated gambling activities predict gambling with real money during adolescence? Empirical findings from a longitudinal study. Journal of Gambling Studies, 34(3), 929–947. https://doi.org/10.1007/s10899-018-9755-1
doi: 10.1007/s10899-018-9755-1
pubmed: 29435822
Hing, N., Vitartas, P., Lamont, M., & Fink, E. (2014). Adolescent exposure to gambling promotions during televised sport: An exploratory study of links with gambling intentions. International Gambling Studies, 14(3), 374–393. https://doi.org/10.1080/14459795.2014.902489
doi: 10.1080/14459795.2014.902489
Labrador, M., Labrador, F. J., Crespo, M., Echeburúa, E., & Becoña, E. (2020). Cognitive distortions in gamblers and non-gamblers of a representative Spanish sample. Journal of Gambling Studies, 36(1), 207–222. https://doi.org/10.1007/s10899-019-09870-z
doi: 10.1007/s10899-019-09870-z
pubmed: 31209738
Labrador, F. J.; Labrador, M., Sánchez-Iglesias, I., Bernaldo-de-Quirós, M., Estupiña, F., Fernández-Arias, I. & González-Álvarez, M. (2019). Characterization of Gaming Behavior in Video Games in Children and Adolescents. Póster presentado en la American Psychological Association, Annual Convention. Chicago, 8–11 agosto.
Li, E., Langham, E., Browne, M., Rockloff, M., & Thorne, H. (2018). Gambling and sport: Implicit association and explicit intention among underage youth. Journal of Gambling Studies, 34(3), 739–756. https://doi.org/10.1007/s10899-018-9756-0
doi: 10.1007/s10899-018-9756-0
pubmed: 29572666
McBride, J., & Derevensky, J. (2016). Gambling and video game playing among youth. Journal of Gambling Issues, 34, 156–178.
McMullan, J. L., Miller, D. E., & Perrier, D. C. (2012). “I’ve seen them so much they are just there”: Exploring young people’s perceptions of gambling in advertising. International Journal of Mental Health and Addiction, 10(6), 829–848. https://doi.org/10.1007/s11469-012-9379-0
doi: 10.1007/s11469-012-9379-0
Monaghan, S., Derevensky, J., & Sklar, A. (2008). Impact of gambling advertisements and marketing on children and adolescents: Policy recommendations to minimize harm. Journal of Gambling Issues, 22, 252–274.
doi: 10.4309/jgi.2008.22.7
Nyemcsok, C., Thomas, S. L., Bestman, A., Pitt, H., Daube, M., & Cassidy, R. (2018). Young people’s recall and perceptions of gambling advertising and intentions to gamble on sport. Journal of Behavioral Addictions, 7(4), 1068–1078. https://doi.org/10.1556/2006.7.2018.128
doi: 10.1556/2006.7.2018.128
pubmed: 30580544
Pitt, H., Thomas, S. L., Bestman, A., Daube, M., & Derevensky, J. (2017a). Factors that influence children’s gambling attitudes and consumption intentions: Lessons for gambling harm prevention research, policies and advocacy strategies. Harm Reduction Journal. https://doi.org/10.1186/s12954-017-0136-3
doi: 10.1186/s12954-017-0136-3
pubmed: 28743300
Pitt, H., Thomas, S. L., Bestman, A., Daube, M., & Derevensky, J. (2017b). What do children observe and learn from televised sports betting advertisements? A qualitative study among Australian children. Australian and New Zealand Journal of Public Health, 41(6), 604–610. https://doi.org/10.1111/1753-6405.12728
doi: 10.1111/1753-6405.12728
pubmed: 29044821
Pontes, H. M., & Griffiths, M. D. (2015). Measuring DSM-5 internet gaming disorder: Development and validation of a short psychometric scale. Computers in Human Behavior, 45, 137–143. https://doi.org/10.1016/j.chb.2014.12.006
doi: 10.1016/j.chb.2014.12.006
Sánchez-Iglesias, I., Bernaldo-de-Quirós, M., Labrador, F. J., Estupiñá, F. J., Labrador, M., & Fernández-Arias, I. (2020). Spanish validation and scoring of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF). The Spanish Journal of Psychology. https://doi.org/10.1017/SJP.2020.26
doi: 10.1017/SJP.2020.26
pubmed: 32618539
Sandberg, H., Gidlöf, K., & Holmberg, N. (2011). Children’s exposure to and perceptions of online advertising. International Journal of Communication, 5, 21–50.
Sanders, J., & Williams, R. (2019). The relationship between video gaming, gambling, and problematic levels of video gaming and gambling. Journal of Gambling Studies, 35, 559–569. https://doi.org/10.1007/s10899-018-9798-3
doi: 10.1007/s10899-018-9798-3
pubmed: 30121839